Saturday 22 April 2017

VR Vore Pov & Woman on top - Rift 1.3+ & Vive

Oops, somehow I accidentally deleted a post when trying to update a link.

Here's the recovered text in it:

Hey,

I've updated the Vore POV demo to work with the latest oculus runtime & the Vive. I can't test it with either of the commercial headsets, since I still only have the DK2, but it should work with both. The other demo hasn't been updated yet, since it has some bigger issues with the latest UE4 version. Never mind, link at the end of the post.

Oculus: Download

SteamVR: Download (64-bit)
Let me know if it doesn't work with either headset.

Can also try this, if the above doesn't work: Download 

Download (32-bit)
I recommend  downloading the 64 bit version, if you have a VR headset.

Stuff that's changed since the last version I posted here:

 v026:
1.3 oculus & Vive support (can't test with Vive or a CV1 myself, but it should work). Fixes many of the glitches present in v025.
-Added a light switch button (L) for those who want to see better inside the body, it disables the darkening post effect, might be a bit glitchy once you restart the animation with only backspace. Had to use a bunch of workarounds for it to work properly, so it's not optimal atm.
-Increased initial darkness by a lot when she closes her mouth, the darkness will fade slightly over time. I felt the swallowing part was more powerful this way, but if you want to see the tube part properly, use the light switch button.
-Changed the beginning teasing animation a bit, she gets a lot closer to you now. Audio has been increased for those parts a bit to reflect that.
-Increased scene scale to avoid clipping issues. So basically you're quite a bit smaller than before. Might change this later, as I feel you lose some immersion when you go too small.
-Lessened saturation when dark, so the interior shouldn't look so red anymore
-The HMD view defaults to 90 degrees away from the location it's supposed to start with, but I couldn't figure out a fix for it, and it's not a major issue.
-Removed some old stuff that wasn't really working anymore
-Still no gamepad controls, you'll have to use mouse & KB or use a mapping program like xpadder for now, if you want to use a gamepad.
-The game is no longer paused in the beginning, it'll still show the keys, but the teasing animation will start playing immediately. This was changed due to the HMD acting weird if the game started paused, which could be quite uncomfortable.
-You no longer need to activate VR mode manually, it should start directly in it now.

v027:
-slightly reduced scene scale from v026
-Improved 3d audio, most of it was not working properly
-Fixed the problems with the dark/light toggle
-Added gamepad controls:
Pause Menu: Start-button
Play: A-Button (This starts the swallowing part)
AutoPlay: Right Thumb Click (You don't have to press the a-button anymore, after restartin the level with the Left Thumbstick)
Reset HMD: R/Back-Button
Restart: Left Thumbk Click
Internal darkening toggle: Y-Button
Change speed: R-shoulder/L-shoulder
CameraShake inside stomach toggle: B-button (off by default, can cause nausea, and the effect isn't that great anyway)
You can also see these controls in the pause menu
-other small tweaks that I can't remember now

v027a:-orientation in VR mode should be correct now
-first start/tab press resets HMD now
-other very minor fixes
-the menu might flicker a bit in the beginning (VR only), but fixing it would have caused other problems, so I'm leaving it as is for now. It shouldn't flicker after repausing later.


Woman on top
-Oculus 1.3 runtime & Vive support
-Gamepad controls:
Camera Up/Down: Left Trigger & Right Trigger (using these while small and then increasing your size is a bit glitchy)
Movement & Rotation: Thumbsticks
Reset HMD: Back-button
Change world size: Left Shoulder/Right Shoulder
Toggle between Malebody/Detached penis: B-button
Disable Penis/Malebody: A-Button
-Some very minor tweaks


Update woman on top:
-added a pause animations button, so you can look at the model at your leisure (start-button/enter). Doesn't pause the "look at camera" feature though .

Download (64-bit)
As with the other demo, let me know if it doesn't work with the Vive or the Rift. Only tested on DK2.

2D VR video recording:
VorePov

Woman on top

21 comments:

  1. omg you are amazing, thank you!(has patreon?)

    ReplyDelete
    Replies
    1. Not yet. But I do have plans for one in the near future. Assuming additional new projects don't show up, I'll set one up during this summer.

      Delete
  2. 64 bit vore link doesn't seem to work.
    https://mega.nz/#!nkYxFIwb!wnduY20a5dJbKUVrAoRudBhlKoxKCg5DtkFcGTq89a8 here it is fixed.
    shall I expect a sudden and glorious return by you here :D

    ReplyDelete
    Replies
    1. Perhaps, if everything goes as expected. :)

      Link is fixed in post, thanks for notifying me.

      Delete
    2. are the vore demo on the newest ue4 update?

      Delete
    3. No, this was 4.11. I do have it converted to 4.15 as well, but not uploaded. Why do you ask?

      Delete
    4. no other reason that i played the demo before and i Would like to play it on the newest ue4 update

      Delete
    5. I'll upload it once I've fixed a few things that broke in the conversion. I can't give you an exact estimate though.

      Delete
    6. yo how is it going did you you fix the errors?

      Delete
    7. I'll release a new version with the release of my patreon, it'll also have some other minor changes & improvements, like an alternate character and a scale slider. Well the alternate character is mostly a reskin with some slight other changes, I'll have to see if I can find enough time to make a new hairstyle as well before that.

      I'll be starting the patreon around end of May to mid June. The update for this won't be behind a paywall.

      Delete
  3. Have you ever considered increasing the world scale even more?

    ReplyDelete
    Replies
    1. There wouldn't be much point until we get higher resolution headsets. It'll lose the sense of depth if objects are too big.

      The scale value on this version is 0.2 (100 is normal size). In the next version you can adjust it yourself between 0.2-5 (or 2, can't remember which I ended up with).

      Delete
  4. Is it possible to launch these VR exes without VR headset?

    ReplyDelete
    Replies
    1. Not sure, but there probably will be some issues even if it does open. I've posted non VR versions of the vore pov in my Deviantart gallery.

      Delete
  5. Can you make a 32 bits version of my woman on top?

    ReplyDelete
  6. I downloaded the oculus video, but i can't find it.

    ReplyDelete
    Replies
    1. Nevermind, I was able to find it, but it wouldn't play.

      Delete
  7. does this work with the oculus quest at all?

    ReplyDelete
    Replies
    1. Not on mobile. But if you run it through a desktop PC with the quest, it should work. At least works on my Rift S.

      Delete