Not yet. End of May at he earliest, but even that is looking overly optimistic.
I just finished animating the first part of the scene, which I was initially considering releasing separately, but it's now been decided that the full part will be released when it's finished in its entirety instead. So at best, I'm halfway done with the animation phase.
There are no plans for realtime VR content at this time, nor in the near future. But I won't say never. It might happen again some day, although not necessarily made with UE4, could be with Unity as well, or an entirely new game engine.
just a idea : 2 girls 1 duble headed dildo and the shrunken person is in the mid av/ub can you chosse by strugling or not strugling wihle you are in the hand of 1girl
Eskoz, I love your work and have been around since your first PH video. I wanted that to be established before I went into this long message, but I ask you to please read this and give me your thoughts on the matter, even if its "Hey go fuck yourself, this shit is free"
If you continue to go on with the work you have been doing (creating these games) I would love to see more like the prologue. I feel like that game captured everything and made everyone excited for parts 1,2, and soon to be 3. However, in my opinion, and i dont want to sound like an asshole, Part 1 was almost a let down for me. While i love the way you have with words, all 3 failures led to the EXACT same ending from what i i cou tell. Part 2 was slightly better, but it only took 1 senerio, when you had a perfect opportunity for a second game in that part (After she inserts you in the tip of her cock, it would of made a nice game, having your character fighting to avoid plummeting into Pennys depths.
With that being said, I am still super excited for part 3 and with the Tags you have given it definitely shows signs of being on par with the prologue. The reason I am saying all of this is not to say you suck at content creation, but say that depending on the feedback of your community and patreons, maybe size down to 1 game a year, and making it a solid game that people will enjoy, rather than a few little games, then to make up for that maybe post 2 or 3 videos a year as well, or at least one. I know you are a busy man, and if you dont have time that is understandable, I just want you to know that the Quality of the games you make, should severely outweigh the Quantity. Like I said you are the best there is at content creation, but I know you can do better when it comes to the games and their planning
Also If you want an opinion for a game idea, try a make your own story where it is more focused on the video parts (kinda like you had in part 2 where she had to decide to remain on the tip or go inside Pennys shaft, but starting from the beginning, like hearing footsteps and deciding to hide in a closet or under the bed, and letting the story progress based on your choices), rather than the struggle game that has been in all 3 so far, Although the stuggle would be a nice effect as well for escaping bad situations. Yes I know this is a lot to ask and I hope this gave some helpful feedback.
I'll start by saying that what you're asking is not really feasible. Even a decent sized studio would struggle with what you're proposing, and what you're asking would result in quantity over quality, or alternatively a very unrealistic time investment.
Some parts are going to be more straightforward than others. The girl from part 1 will make more appearances later on in the game as well, so you'll see other interactions with her later on in the game. That said, some parts might get additions later. I have some in mind for part 2 for example. But there's no current estimate for when any of that might happen. Depends on patrons, but the priority has been on advancing forward in the game at the moment, instead of beefing up older scenes.
These parts are a part of a bigger game, and are not supposed to represent separate games. If I released the entire game at once, it'd take anywhere between 5-10 years before an update. You can always skip an update or two to wait for a more complete experience, instead of playing a part straight away as it releases. The chapter release schedule is looking to be around one year per chapter, although it will of course depend on the chapter's length. Part 3 will conclude chapter 1 of the game.
I'm doing this alone at this time, although I did hire a modeler to help me a bit now and then with backgrounds and what not. But doing it mostly alone means I can only branch so much, if I want to get this game done before I die of old age. Even major studios have trouble having meaningful consequences in their game's decision making. Now, if the game was entirely text based, then sure it's feasible. But if the decision needs an entirely new CG cutscene, that's obviously going to eat a lot of time, unless I drop the animation quality and other stuff a lot, which I'm not willing to do.
As for the struggle mini-game, there's actually going to be some new additions to that in part 3. Basically a stamina management mini-game of sorts, which lets you skip most of the struggle QTEs, if you perform optimally. There's some mandatory ones, that will be affected by how well you managed your stamina during the parts prior to the QTE. Although this is still yet to be tested, and is only plans on paper at this point, so there might be some changes to it. There's one choice based outcome in this part as well, which can lead to an alternate story path, but when it will get expanded on will depend on the patrons.
There's another diverging path planned as well, but even one of the paths will take years to complete. And that's assuming the paths are mostly linear after you've switched from the "main" path.
Basically this project is something that I've planned in a way that I can do it forever, if I want, and assuming people want to keep seeing more of it. I don't know if I'll ever finish it, as the scope is already too big, even without the stuff that you're suggesting.
Hello Eskoz, I really like your games/video content. I see that your work improves a lot. And about the story, master! What is it with these giantess and vore... its so, well... different. Great work man!
Do not worry Eskoz, we are waiting for more than 2 months from the original date, and we will wait for whatever is necessary, because your game and your art is spectacular and I speak for everyone without being mistaken in saying that you are one of the most talented GTS artists of everyone. Of course I'm dying to play chapter 3, especially because of the speech you were discussing to be able to directly edit the text, since I'm going to translate it into Spanish. In short, good luck with the audio and neglect, here we wait.
I updated the date a bit, but yes, I'm nearing the finishing line. Just have to finalize audio (a day or two), wait for renders to finish, do post work, and various other minor stuff, like adding the portraits. Most of the heavy lifting is done. 19th for the public at the earliest, if everything goes very smooth. But it's likely to take until the 20th at least, but shouldn't take over the 21st, barring any sickness or the like.
Hi eskoz, you really make the best content there is, and probably will ever be. Really appreciate your work! better take your time instead of rushing it half assed, good job! Is there maybe a possibility now or in the future to disable the quicktime events? like only selecting what to do? would be really cool, those event get kind of annoying after a while, when you are.. busy ^^
There's some changes to the mini-game in the latest part. There are still quick time events as well though, but other than a couple, they can be skipped if you play the new parts of the minigame optimally. I might include a toggle in the future, that lets you win a QTE automatically, but it's not a priority right now.
You overestimate what one can do with 7k. I don't know where you live, but here, with this amount, I could barely hire one full time guy, and be left with barely enough to cover the expenses of running all this, and covering living necessities. Unless they're fresh from school or something, but that comes with other problems, like having to show the ropes, teach the pipeline etc. It would probably take a couple months before they even produce more compared to the time it takes to manage them. Of course, that varies by person. Hiring people is expensive, there's a lot more involved than just paying wages.
Besides, I'd have to find someone who is willing to do content like this in the first place and knows how to animate. They can't use any of the stuff they produce in their resume, so it's a big minus for many, even if you don't consider the ethical problems some might have with doing adult content. So not exactly an easy task. Good animators are already plenty hard to find, as they're usually already employed somewhere.
I did however contract one former colleague to help me with modelling backgrounds for this part though, but not full time, just a few days per month.
So in short, unless I start hiring people from cheaper countries, like India for example, which comes with it's own problems, 7k isn't nearly enough to expand significantly. But I am slowly trying to raise efficiency in ways that are plausible. Like buying a new rendering PC a couple weeks ago.
In case the previous post made it sound like I think 7k isn't much. That was not the intention. It's more than I could have ever dreamed of making with this, when I started. Unfortunately the next step to take it even further, is a very steep one. But it is enough for me to hire help on occasions even now.
Hey Eskoz, I'm the dude that went 'Wooo!' In the previous post. Its alright that it's pushed back, as long as you feel happy doing what you love and not just a boring job you have to wake up to! Plus that just means you'll fine tune it to make it the best as it can be! I really appreciate all that you do! I myself like to imagine having such talent that you have! ONWARDS! To part Three!
Your biggest project yet! By the way congrats on 8k with patreon, I remember when you were at a mere 1,500 ish. How do you feel about part three? Do you like it? Or do you feel there was a lot More potential
Don't worry Eskoz, we have waited since May, the real fans can wait a moment longer, we know that we make a lot of effort in this and what we support, that we release leave when we have to release ;)
Depends where you live. I'd guess some time in the evening in Europe, which would be around the morning or noon in the US and very late night in Asia. That's for the game, video releases will come a bit later. The game will also initially release for windows, and then I'll slowly release for other platforms in several hours intervals per platform (Android, Mac, Linux). That's assuming everything goes as planned of course. But the Windows release at least should be some time tomorrow.
Eskoz I am curious who you are. I do understand what you mean when you say you can not expand. A group of graduates of various sciences tried to put together animations to compete with textbooks. Universities are willing to pay too, about 30k each a year. However it collapsed. Some friends of mine did succeed but the videos they can produce are not close to what they would like. Animating is not easy, hardest thing is to bring yourself to the computer to try at all.
That being said, your videos are amazing and I hope the patronage from everyone keeps increasing.
Thanks! I'm not sure what to reply to your question, but I'm an animator! I've been doing animation for a living for nearly 10 years now. Well not purely animation, I've done some more "generalist" 3d stuff as well. But mostly my work prior to patreon was just animating.
Yes, I believe so. Adding portraits in to the scene at the moment, so unless I get indecisive with the expressions and what not, it should be out in roughly 12 hours, give or take a few.
If the game releases at noon ish in usa, I assume the video will drop later that evening? Also what platform will you release it? Mega or ph?
I’m absolutely amazed by your work. Real talent, effort and determination. Like I had said earlier this is your biggest project yet, and I can only imagine the grueling hours of sitting down , face stuck on your pc. Might wanna invest in a massage chair or something to keep the blood from clotting, it’s a serious risk that is caused by well sitting with your face stuck to your pc. There’s a lot of budget ones and heck I bet it would make animated a bit more fun. Hopefully that all didn’t come out as weird lol. Hope all is well
We'll see about the videos, they'll come out a bit later, I've pulled pretty much an all-nighter finishing up the scene, so I'll likely collapse in bed after I've put the windows release out.
It has all of those. At least the main path does. I still haven't planned the alt path that I introduced in this part very far. So I guess it can depend on which path the patrons want to see expanded.
No, you'll need to re-download it. The settings & save data will be retained. I don't even know where to start with making something like auto updating possible!
Considering you make 8.2k a month of of patreon alone, do you ever see this becoming a full time job? I live in America, I know money has different value, houses cost more/less, food costs more/less ect, not sure if this is a lot or just the median.
This actually already is my full time job. I stopped doing everything else as soon as I noticed this was viable.
That 8.2k won't be all there when the month changes, there's always a bunch of failed transactions, people backing out of pledges, and fraudulent activity in the mix. Usually around 10% of the mid month amount goes away at least, when the month changes. I'd say when taking into account all the various business expenses involved, this would be somewhere around middle class wages around here.
Will take at least 3 more hours. I recommend doing something else, and checking back in about 6, should be out then... I hope. I'm working as fast as I can, but being a bit sleep deprived after sleeping only a couple hours is slowing me down.
I wish. Then I could get some sleep finally. But I'm getting there, almost all the portraits are placed, but I'll still need to do a bunch of test runs to see everything is working decently with the additions. and possibly fixing any problems that occur. The scene is pretty large so it does take a while to test through. I'm done making guesses as to remaining hours, all I can say is that I'll release it before going to sleep.
For me it is already the 22.7 and i am kinda tired but that is nothing compared with what ezkoz is doing for all of us right know just to realese it as fast as he can and i am realy happy that a so tallented guy exists and is creating such beautiful art It is ok that he needs a bit longer than expected because perfection needs its time =) Ps: Just thank you for your hard work eskoz =)
I do not want to bother you, here where I live is 21:15 and sure in many countries they expect is much later. I also want everyone to play tonight, but understand that if you can't, there's no problem, it can be done tomorrow. It is also hard for me to be patient, but I understand that Eskoz is doing everything possible to be able to upload the game, and I hope he succeeds so that he can have a much deserved rest, because I have no doubt that this part 3 has been the most complicated of do, and that will surely be the best of all.
So guys, please try not to comment further, the game will come out when you have to.
Here, I'd imagine, but it's 6:30 AM in Helsinki, where I imagine Eskoz is probably located. So, dude's probably asleep on his keyboard. I sympathize, but I wouldn't expect a release for a few hours yet. Maybe in time for a morning fap on the east coast of the US.
You're amazing and an excellent animator. Third part of Chapter 1 is the best! Specially the third person view scenes. Are you planning on putting some AV third person view scenes in Chapter 2 too? And one last question. Will be there some kind of incest fetish in the future. I don't know if that's okay to you. If not, it's okay too.
Too early to say, I won't give a release estimate until I'm close to being done with the animation stage. I'm still prepping the characters for the next part, doing clothes & hair, updating the mesh slightly etc. I'll start animating the scene next month.
However, since the release intervals are getting long er and longer due to scene complexity etc. I'm going to start doing monthly short "Mini-animations" as a test, so there's at least something to look forward to while waiting for game releases. This will increase the overall wait for the game parts by roughly 25%, but I feel it'll be worth it, so I can do some regular releases in between. But we'll see how all that goes.
The first of these will be released before the end of this month.
hey Eskoz for a start i want to say i love your work its amazing and smooth.. any word on a guessing date when ch2 part 1 is coming out along with possible telling a little on what is in it without giving away too much of what we will see.. also just as a personal note if any ending with to Nina being bigger then us in the making?? i dont want details just a yes or no answer will be nice..
P.S. if any said things cant be answered there is no need to answer them i just want you to know i have high hopes for this and whenever patreon will let me put my card back on the site i will sub to you again for months to come
My current guess is January/February, since I'm taking on a bit extra work with doing some mini animations, for some more regular releases, since the game scenes take quite long to do. This is a very rough guess!
As for Nina being bigger than the player, yes, although that was in ch1 part3 in one of the endings as well.
well i know its worth the wait for sure and cant wait for what happens in it is very nicely done
that was my fav ending with Nina swallowing is after we got swallowed by that brat i hoped for a more pussy ending with her there... but i mean since we will be smaller then Nina is this upcoming will you have an ending with that or are we just going to get a hell of a view being the smallest in the room??
Yes, that's the way the camera's usually been facing, I wanted it to be the other way this time, since the dildo was the focus of that particular portion of the scene. Adding the womb was a late addition, and was unplanned. Originally the scene was going to just end after getting knocked out by the dildo.
Likely on the 30th, since I'm not home on the 29th for the most of the day, and I estimate the computer will finish rendering the scene some time during the 29th.
Yes, these are supposed to be something I do along side the game project, not a replacement. I want to release something small every month. Obviously I can't do these minute long animations for each month, without impacting the game's release schedule too much, but they'll be done every 2 or 3 months, depending on the scale of the idea, and the months in between will be filled with much shorter looping clips, similar to what's in the game. Basically I try to allocate my time 3/4 for the game, and the rest for these new mini-animations/short loops.
I personally love the game but not POV preference. If the game had an option of third person I would love that. Seeing all the facial expressions is amazing and amusing. Most animators are not as good at the facial expressions as Eskoz
Any update on the release date?
ReplyDeleteNot yet. End of May at he earliest, but even that is looking overly optimistic.
DeleteI just finished animating the first part of the scene, which I was initially considering releasing separately, but it's now been decided that the full part will be released when it's finished in its entirety instead. So at best, I'm halfway done with the animation phase.
end of may...? maybe we should say...end of august?
DeleteWill you be doing anymore UE4 VR goodness? I only played VrVorePov with short vore to the stomach and I absolutely loved it!!
ReplyDeleteThere are no plans for realtime VR content at this time, nor in the near future. But I won't say never. It might happen again some day, although not necessarily made with UE4, could be with Unity as well, or an entirely new game engine.
DeleteOne thing I'd love to see is some characters with some real thickness on their bones. Different body sizes.
ReplyDeleteIf you had to say the percentage of how far you are, what would it be?
ReplyDeleteCurrent release estimate is around the end of June. So at least a month to go. I won't start guessing at percentages.
Deletejust a idea : 2 girls 1 duble headed dildo and the shrunken person is in the mid av/ub can you chosse by strugling or not strugling wihle you are in the hand of 1girl
ReplyDeleteWhat does UB mean i dont understand english that much
ReplyDeleteThanks
DeleteAny release date news
ReplyDeleteEskoz, I love your work and have been around since your first PH video. I wanted that to be established before I went into this long message, but I ask you to please read this and give me your thoughts on the matter, even if its "Hey go fuck yourself, this shit is free"
ReplyDeleteIf you continue to go on with the work you have been doing (creating these games) I would love to see more like the prologue. I feel like that game captured everything and made everyone excited for parts 1,2, and soon to be 3. However, in my opinion, and i dont want to sound like an asshole, Part 1 was almost a let down for me. While i love the way you have with words, all 3 failures led to the EXACT same ending from what i i cou tell. Part 2 was slightly better, but it only took 1 senerio, when you had a perfect opportunity for a second game in that part (After she inserts you in the tip of her cock, it would of made a nice game, having your character fighting to avoid plummeting into Pennys depths.
With that being said, I am still super excited for part 3 and with the Tags you have given it definitely shows signs of being on par with the prologue. The reason I am saying all of this is not to say you suck at content creation, but say that depending on the feedback of your community and patreons, maybe size down to 1 game a year, and making it a solid game that people will enjoy, rather than a few little games, then to make up for that maybe post 2 or 3 videos a year as well, or at least one. I know you are a busy man, and if you dont have time that is understandable, I just want you to know that the Quality of the games you make, should severely outweigh the Quantity. Like I said you are the best there is at content creation, but I know you can do better when it comes to the games and their planning
Also If you want an opinion for a game idea, try a make your own story where it is more focused on the video parts (kinda like you had in part 2 where she had to decide to remain on the tip or go inside Pennys shaft, but starting from the beginning, like hearing footsteps and deciding to hide in a closet or under the bed, and letting the story progress based on your choices), rather than the struggle game that has been in all 3 so far, Although the stuggle would be a nice effect as well for escaping bad situations. Yes I know this is a lot to ask and I hope this gave some helpful feedback.
I'll start by saying that what you're asking is not really feasible. Even a decent sized studio would struggle with what you're proposing, and what you're asking would result in quantity over quality, or alternatively a very unrealistic time investment.
DeleteSome parts are going to be more straightforward than others. The girl from part 1 will make more appearances later on in the game as well, so you'll see other interactions with her later on in the game. That said, some parts might get additions later. I have some in mind for part 2 for example. But there's no current estimate for when any of that might happen. Depends on patrons, but the priority has been on advancing forward in the game at the moment, instead of beefing up older scenes.
These parts are a part of a bigger game, and are not supposed to represent separate games. If I released the entire game at once, it'd take anywhere between 5-10 years before an update. You can always skip an update or two to wait for a more complete experience, instead of playing a part straight away as it releases. The chapter release schedule is looking to be around one year per chapter, although it will of course depend on the chapter's length. Part 3 will conclude chapter 1 of the game.
I'm doing this alone at this time, although I did hire a modeler to help me a bit now and then with backgrounds and what not. But doing it mostly alone means I can only branch so much, if I want to get this game done before I die of old age. Even major studios have trouble having meaningful consequences in their game's decision making. Now, if the game was entirely text based, then sure it's feasible. But if the decision needs an entirely new CG cutscene, that's obviously going to eat a lot of time, unless I drop the animation quality and other stuff a lot, which I'm not willing to do.
As for the struggle mini-game, there's actually going to be some new additions to that in part 3. Basically a stamina management mini-game of sorts, which lets you skip most of the struggle QTEs, if you perform optimally. There's some mandatory ones, that will be affected by how well you managed your stamina during the parts prior to the QTE. Although this is still yet to be tested, and is only plans on paper at this point, so there might be some changes to it. There's one choice based outcome in this part as well, which can lead to an alternate story path, but when it will get expanded on will depend on the patrons.
There's another diverging path planned as well, but even one of the paths will take years to complete. And that's assuming the paths are mostly linear after you've switched from the "main" path.
Basically this project is something that I've planned in a way that I can do it forever, if I want, and assuming people want to keep seeing more of it. I don't know if I'll ever finish it, as the scope is already too big, even without the stuff that you're suggesting.
could you please tell us when the next update comes out 100% for all and sry for my bad english
ReplyDeleteIt's right there on the side bar "Public release estimate: Before the 14th of July. Categories: UB/Oral/Anal. Status: Rendering"
DeleteIt should be out on the 14th, unless I bump into issues.
Hello Eskoz, I really like your games/video content. I see that your work improves a lot. And about the story, master! What is it with these giantess and vore... its so, well... different.
ReplyDeleteGreat work man!
Do not worry Eskoz, we are waiting for more than 2 months from the original date, and we will wait for whatever is necessary, because your game and your art is spectacular and I speak for everyone without being mistaken in saying that you are one of the most talented GTS artists of everyone. Of course I'm dying to play chapter 3, especially because of the speech you were discussing to be able to directly edit the text, since I'm going to translate it into Spanish. In short, good luck with the audio and neglect, here we wait.
ReplyDeleteWoooooooo! It's the 14th already! Now it's time to play the waiting game, I am soo pumped for what you have in store for the next part! Thank You!
ReplyDeleteI updated the date a bit, but yes, I'm nearing the finishing line. Just have to finalize audio (a day or two), wait for renders to finish, do post work, and various other minor stuff, like adding the portraits. Most of the heavy lifting is done. 19th for the public at the earliest, if everything goes very smooth. But it's likely to take until the 20th at least, but shouldn't take over the 21st, barring any sickness or the like.
DeleteHi eskoz, you really make the best content there is, and probably will ever be. Really appreciate your work! better take your time instead of rushing it half assed, good job! Is there maybe a possibility now or in the future to disable the quicktime events? like only selecting what to do? would be really cool, those event get kind of annoying after a while, when you are.. busy ^^
ReplyDeleteThere's some changes to the mini-game in the latest part. There are still quick time events as well though, but other than a couple, they can be skipped if you play the new parts of the minigame optimally. I might include a toggle in the future, that lets you win a QTE automatically, but it's not a priority right now.
DeleteHey don't you pax some Gusto help with the animation and some stuff ,I mean you geht mir thank 7k in a month only from patreon
ReplyDeleteWtf is that auto correction now again why dont you pay some guys to help you with the animation stuff i mean you get more than 7k from patreon
DeleteYou overestimate what one can do with 7k. I don't know where you live, but here, with this amount, I could barely hire one full time guy, and be left with barely enough to cover the expenses of running all this, and covering living necessities. Unless they're fresh from school or something, but that comes with other problems, like having to show the ropes, teach the pipeline etc. It would probably take a couple months before they even produce more compared to the time it takes to manage them. Of course, that varies by person. Hiring people is expensive, there's a lot more involved than just paying wages.
DeleteBesides, I'd have to find someone who is willing to do content like this in the first place and knows how to animate. They can't use any of the stuff they produce in their resume, so it's a big minus for many, even if you don't consider the ethical problems some might have with doing adult content. So not exactly an easy task. Good animators are already plenty hard to find, as they're usually already employed somewhere.
I did however contract one former colleague to help me with modelling backgrounds for this part though, but not full time, just a few days per month.
So in short, unless I start hiring people from cheaper countries, like India for example, which comes with it's own problems, 7k isn't nearly enough to expand significantly. But I am slowly trying to raise efficiency in ways that are plausible. Like buying a new rendering PC a couple weeks ago.
In case the previous post made it sound like I think 7k isn't much. That was not the intention. It's more than I could have ever dreamed of making with this, when I started. Unfortunately the next step to take it even further, is a very steep one. But it is enough for me to hire help on occasions even now.
DeleteOh Man another delay
ReplyDeleteHey Eskoz, I'm the dude that went 'Wooo!' In the previous post. Its alright that it's pushed back, as long as you feel happy doing what you love and not just a boring job you have to wake up to! Plus that just means you'll fine tune it to make it the best as it can be! I really appreciate all that you do! I myself like to imagine having such talent that you have! ONWARDS! To part Three!
ReplyDeleteIt's so exciting, i can't wait!!
ReplyDeleteSooo wehn does it come out
ReplyDeleteCouse you sayed that you will upload it today if nothing goes wrong
Obviously I bumped into issues? It'll be released when it's done. On Sunday likely.
DeleteTake your time man, true fans knows that problems happen and we can wait!
DeleteI am hype as hell and am here to encourage you :D do what you gotta, I'll still be clicking this post every day, ha!
ReplyDeleteYour biggest project yet! By the way congrats on 8k with patreon, I remember when you were at a mere 1,500 ish. How do you feel about part three? Do you like it? Or do you feel there was a lot More potential
ReplyDeleteI'm happy with it! But I'm also a bit exhausted with it, after working non stop with very little breaks for the last month.
DeleteI hope you dont bump into other issues and if you do i dont mind i dont animate but i know its hard
ReplyDeleteDon't worry Eskoz, we have waited since May, the real fans can wait a moment longer, we know that we make a lot of effort in this and what we support, that we release leave when we have to release ;)
ReplyDeleteWehn can we expect the realese? in the morning? Or....
ReplyDeleteDepends where you live. I'd guess some time in the evening in Europe, which would be around the morning or noon in the US and very late night in Asia. That's for the game, video releases will come a bit later. The game will also initially release for windows, and then I'll slowly release for other platforms in several hours intervals per platform (Android, Mac, Linux). That's assuming everything goes as planned of course. But the Windows release at least should be some time tomorrow.
DeleteHype 100
DeleteI hope that i can Speed tonight
Sleep
DeleteJust to clarify, since the previous comment might be easy to misunderstand, I expect it to come out in about 20-24 hours.
DeleteNot until someone translates it first. This version just makes it simpler to do translations.
ReplyDeletelove your work, can't wait to see your new update.
ReplyDeleteEskoz I am curious who you are. I do understand what you mean when you say you can not expand. A group of graduates of various sciences tried to put together animations to compete with textbooks. Universities are willing to pay too, about 30k each a year. However it collapsed. Some friends of mine did succeed but the videos they can produce are not close to what they would like. Animating is not easy, hardest thing is to bring yourself to the computer to try at all.
ReplyDeleteThat being said, your videos are amazing and I hope the patronage from everyone keeps increasing.
Thanks! I'm not sure what to reply to your question, but I'm an animator! I've been doing animation for a living for nearly 10 years now. Well not purely animation, I've done some more "generalist" 3d stuff as well. But mostly my work prior to patreon was just animating.
DeleteCan we expect the public version to be released today?
ReplyDeleteYes, I believe so. Adding portraits in to the scene at the moment, so unless I get indecisive with the expressions and what not, it should be out in roughly 12 hours, give or take a few.
DeleteI'm replying only to understand the time zones, it's 8:40 here now haha
DeleteIf the game releases at noon ish in usa, I assume the video will drop later that evening? Also what platform will you release it? Mega or ph?
ReplyDeleteI’m absolutely amazed by your work. Real talent, effort and determination.
Like I had said earlier this is your biggest project yet, and I can only imagine the grueling hours of sitting down , face stuck on your pc.
Might wanna invest in a massage chair or something to keep the blood from clotting, it’s a serious risk that is caused by well sitting with your face stuck to your pc. There’s a lot of budget ones and heck I bet it would make animated a bit more fun. Hopefully that all didn’t come out as weird lol. Hope all is well
We'll see about the videos, they'll come out a bit later, I've pulled pretty much an all-nighter finishing up the scene, so I'll likely collapse in bed after I've put the windows release out.
Deleteooooh I cant really wait any longer but I have to ^^
ReplyDeleteomg i love your work n will be happy if it reaise
ReplyDeletei hae one question will there be a part 4 or directly chapter 2???
Part 3 was the finale of Chapter 1, so Chapter 2 starts next.
DeleteDo you have any idea about the next Chapter? I mean Ub/Av/oral or somthing else like breast vore?
ReplyDeleteIt has all of those. At least the main path does. I still haven't planned the alt path that I introduced in this part very far. So I guess it can depend on which path the patrons want to see expanded.
DeleteWill the mobile app update itself or will we have to redownload the whole game?
ReplyDeleteNo, you'll need to re-download it. The settings & save data will be retained. I don't even know where to start with making something like auto updating possible!
DeletePls dont do it, it would make your work harder and we would wait MUCH more
Deletesooo when is it coming out today?
ReplyDeleteAt least around 6 hours to go.
DeleteWhen will it be online?
ReplyDeleteConsidering the previous comment. Maybe 4-5 more hours?
ReplyDeleteConsidering you make 8.2k a month of of patreon alone, do you ever see this becoming a full time job? I live in America, I know money has different value, houses cost more/less, food costs more/less ect, not sure if this is a lot or just the median.
ReplyDeleteThis actually already is my full time job. I stopped doing everything else as soon as I noticed this was viable.
DeleteThat 8.2k won't be all there when the month changes, there's always a bunch of failed transactions, people backing out of pledges, and fraudulent activity in the mix. Usually around 10% of the mid month amount goes away at least, when the month changes. I'd say when taking into account all the various business expenses involved, this would be somewhere around middle class wages around here.
We still waiting for it
ReplyDeleteWill take at least 3 more hours. I recommend doing something else, and checking back in about 6, should be out then... I hope. I'm working as fast as I can, but being a bit sleep deprived after sleeping only a couple hours is slowing me down.
Deletelol @ all the people asking where it is. Why would you want to rush something that requires time to make perfect
ReplyDeleteIt is very exciting, but the good thing usually takes time to arrive, and I will be willing to wait for the necessary to be able to play.
ReplyDeletethe hype is reaaal
ReplyDelete30min-1 hour are left Hype100
ReplyDeleteI wish. Then I could get some sleep finally. But I'm getting there, almost all the portraits are placed, but I'll still need to do a bunch of test runs to see everything is working decently with the additions. and possibly fixing any problems that occur. The scene is pretty large so it does take a while to test through. I'm done making guesses as to remaining hours, all I can say is that I'll release it before going to sleep.
DeleteOk Gl and sleep well after the release
DeleteDon't rush yourself... release it when you need to... its all from one person, Sleep well Eskoz
DeleteHow long will it take from now on
ReplyDeletePs. Great work
Everyone constantly asking for when it will be released should realize it would take less time if Eskoz didn't have to keep responding!
ReplyDeleteThey already said they wanted it out today, so stop providing extra distractions and looking impatient, it's lots of work!
PS: Thanks for all the amazing work, Eskoz!
Come on guys, be more patient don't stress eskoz
ReplyDeleteThat's Right!
DeleteFor me it is already the 22.7 and i am kinda tired but that is nothing compared with what ezkoz is doing for all of us right know just to realese it as fast as he can and i am realy happy that a so tallented guy exists and is creating such beautiful art
ReplyDeleteIt is ok that he needs a bit longer than expected because perfection needs its time
=)
Ps: Just thank you for your hard work eskoz =)
Wa zwaml trikt lm9aymin
ReplyDeleteAssuming he fell asleep either way he needs the rest.
ReplyDeleteTo be honest I hope he did, the man needs it.
DeleteI do not want to bother you, here where I live is 21:15 and sure in many countries they expect is much later. I also want everyone to play tonight, but understand that if you can't, there's no problem, it can be done tomorrow. It is also hard for me to be patient, but I understand that Eskoz is doing everything possible to be able to upload the game, and I hope he succeeds so that he can have a much deserved rest, because I have no doubt that this part 3 has been the most complicated of do, and that will surely be the best of all.
ReplyDeleteSo guys, please try not to comment further, the game will come out when you have to.
you are right ( i have 3:23 at my clock XD )
Deletelove your work man, get some well deserved rest when you can
ReplyDeleteLeph1000 where are u from ?
ReplyDeleteI can't tell if im dumb or stupid. Will part 3 be released here or somewhere else?
ReplyDeletex2
DeleteHere, I'd imagine, but it's 6:30 AM in Helsinki, where I imagine Eskoz is probably located. So, dude's probably asleep on his keyboard. I sympathize, but I wouldn't expect a release for a few hours yet. Maybe in time for a morning fap on the east coast of the US.
DeleteWell it's out on Patreon.
ReplyDeletehttps://eskoz.blogspot.com/2019/07/diminishment-chapter-1-part-3-concludes.html
DeleteWhen will the video come out?
ReplyDelete(just wondering, I am not Trying to be mean)
All videos have been out since yesterday:
Deletehttps://eskoz.blogspot.com/2019/07/diminishment-chapter-1-part-3-concludes.html
Already planning Chapter 2 Part 1? Do you even take a break?
ReplyDeleteI just started a couple week break, but I wanted to set the poll up, so I have a general idea of what to do when I get back to working again.
DeleteI know it's too early to estimate a release date but if I had to guess I would say that we couls wait it for between November and December
DeleteYou're amazing and an excellent animator. Third part of Chapter 1 is the best! Specially the third person view scenes.
ReplyDeleteAre you planning on putting some AV third person view scenes in Chapter 2 too?
And one last question. Will be there some kind of incest fetish in the future. I don't know if that's okay to you. If not, it's okay too.
Ey so how long does chapter 2 gonna be released, also do you have discord?
ReplyDeleteToo early to say, I won't give a release estimate until I'm close to being done with the animation stage. I'm still prepping the characters for the next part, doing clothes & hair, updating the mesh slightly etc. I'll start animating the scene next month.
DeleteHowever, since the release intervals are getting long er and longer due to scene complexity etc. I'm going to start doing monthly short "Mini-animations" as a test, so there's at least something to look forward to while waiting for game releases. This will increase the overall wait for the game parts by roughly 25%, but I feel it'll be worth it, so I can do some regular releases in between. But we'll see how all that goes.
The first of these will be released before the end of this month.
I do not use discord. At least not at this time.
DeleteNo Unbirth this time?
ReplyDeleteThere will likely be some insertion in the "foreplay" part, but no full unbirth is planned.
Deletehey Eskoz for a start i want to say i love your work its amazing and smooth.. any word on a guessing date when ch2 part 1 is coming out along with possible telling a little on what is in it without giving away too much of what we will see.. also just as a personal note if any ending with to Nina being bigger then us in the making?? i dont want details just a yes or no answer will be nice..
ReplyDeleteP.S. if any said things cant be answered there is no need to answer them i just want you to know i have high hopes for this and whenever patreon will let me put my card back on the site i will sub to you again for months to come
My current guess is January/February, since I'm taking on a bit extra work with doing some mini animations, for some more regular releases, since the game scenes take quite long to do. This is a very rough guess!
DeleteAs for Nina being bigger than the player, yes, although that was in ch1 part3 in one of the endings as well.
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Deletewell i know its worth the wait for sure and cant wait for what happens in it is very nicely done
Deletethat was my fav ending with Nina swallowing is after we got swallowed by that brat i hoped for a more pussy ending with her there... but i mean since we will be smaller then Nina is this upcoming will you have an ending with that or are we just going to get a hell of a view being the smallest in the room??
One little request for future releases; do you think that the next part that has unbirth can be facing towards the front on direction to the womb?
ReplyDeleteYes, that's the way the camera's usually been facing, I wanted it to be the other way this time, since the dildo was the focus of that particular portion of the scene. Adding the womb was a late addition, and was unplanned. Originally the scene was going to just end after getting knocked out by the dildo.
DeleteOk, then I'll wait till that release to get the animation I want to see
DeleteSo what's the first mini animation gonna be when it's uploaded?
ReplyDeleteInsertion/Unbirth
DeleteAnd the release of it is at the end of this month, or is it gonna be a day early?
DeleteLikely on the 30th, since I'm not home on the 29th for the most of the day, and I estimate the computer will finish rendering the scene some time during the 29th.
DeleteQuestion, does the mini animations are gonna be released on P-HUB, or they exclusive for Patreon?
ReplyDeleteLike with previous videos, they'll be released on Phub for free, at 720p30fps & the patreon watermark.
DeleteI understand, will ou released in P-Hub at the same time as Patreon, or we will have to wait a little after the release on Patreon?
DeleteRoughly at the same time. The game releases are exceptions due to their nature, with possible bugs and such.
DeleteI hope it includes a POV and a 360° version like your former shorts
DeleteSorry, no alternate versions are planned.
DeleteWhy? Not enough time?
DeleteYes, these are supposed to be something I do along side the game project, not a replacement. I want to release something small every month. Obviously I can't do these minute long animations for each month, without impacting the game's release schedule too much, but they'll be done every 2 or 3 months, depending on the scale of the idea, and the months in between will be filled with much shorter looping clips, similar to what's in the game. Basically I try to allocate my time 3/4 for the game, and the rest for these new mini-animations/short loops.
Delete1.is the next animation über av ov
ReplyDelete2. Wehn is it going to come out (time)
UB. Release in roughly 30 hours, if nothing additional goes wrong.
DeleteDid you bump into some problems or is everything ok
ReplyDeleteShould be out within the next 6-12 hours. Some frames needed re-rendering.
DeleteCan you give us an estimate answer for the animation gonna be uploaded?
DeleteAbout 6 hours or so.
DeleteIt should be out now right?
DeleteIt hasn't been even 4 hours since I said 6 hours. But it's almost done, an hour tops.
DeleteHow long is the animation
ReplyDeleteRoughly 1 minute. It's been uploaded.
DeleteIts not in ph
DeleteYes it is, there are links in the latest post on my blog.
DeleteI saw the mini animation... it's shame it doesn't have a POV view, the potential was big.
ReplyDeleteI personally love the game but not POV preference. If the game had an option of third person I would love that. Seeing all the facial expressions is amazing and amusing. Most animators are not as good at the facial expressions as Eskoz
DeleteAny updates on chapter 2?
ReplyDeleteI take that as a no lol, oh well
DeleteHey Eskoz is there an breast inside ending without being sucked inside the mouth
ReplyDeleteNote:I love breast vore without being out inside